Disable GO at Home
Disable a GameObject if the current instance is the players home instance.
-- Start is called before the first frame updatefunction Start() -- Get the bound GameObject local targetGameObject = BoundObjects.TargetGameObject if not targetGameObject then print("Error! Target GameObject not bound.") return end
-- Check if the current instance is the home instance local isHomeInstance = InstancesAPI.IsHomeInstance
if isHomeInstance then targetGameObject:SetActive(false) print("The current instance is the home instance. Disabling the target GameObject.") else print("The current instance is not the home instance. The target GameObject remains active.") endend