CVR Action
Legacy action marker component. The class is a plain MonoBehaviour with no runtime behaviour of its own — any logic was consumed by older game systems that are no longer present in the decompile.
Fields
Section titled “Fields”Action Name
Section titled “Action Name”string. Free-form label used by the legacy system.
Action Objects
Section titled “Action Objects”GameObject[]. List of GameObjects the action targeted.
No runtime references to these fields exist in the current CCK decompile, so the on-screen behaviour is not visible from this source set.
Related
Section titled “Related”Source
Section titled “Source”CVR-GameFiles/ABI.CCK.Components/CVRAction.cs