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CVR Avatar Pickup Marker

CVR Avatar Pickup Marker Whitelisted: Worlds

Section titled “CVR Avatar Pickup Marker ”

Marks a GameObject as a pickup for an avatar. A pickup marker creates a small world-space UI, sometimes called a pedestal, that lets players preview and select avatars from within the world.

When initialized, it spawns a panel showing:

  • The avatar’s preview image and name
  • The author’s name
  • A Select button to switch to the avatar
  • A Details button to open the avatar’s detail page in the Main Menu

| Name | Type | Description | |--------------|----------|--------------------| | avatarGuid | string | The avatar’s GUID. |

| Name | Description | |---------------------------|-------------------------------------------------------------------------------------------------------------------------------| | ShowAvatarDetailsPage() | Opens the avatar’s detail page in the Main Menu. | | ChangeAvatar() | Changes the player’s avatar to the target one. | | TrySetGuid(string) | Attempts to update the marker’s avatar GUID. Returns false if the GUID is not valid or the pickup marker is still processing. | | SetGuid(string) | Legacy method which now calls TrySetGuid. This method does not return if it was a success. |

CVR-GameFiles/ABI.CCK.Components/CVRAvatarPickupMarker.cs