CVR Toggle State Trigger
Modifies your avatar’s toggle state when a CVR Pointer enters the trigger area. The component is minimal; runtime behaviour is handled elsewhere in the game code.
Fields
Section titled “Fields”Area Size
Section titled “Area Size”Vector3. Size of the trigger area. Default (0.05, 0.05, 0.05).
Area Offset
Section titled “Area Offset”Vector3. Offset from the GameObject location. Default (0, 0, 0).
Toggle State ID
Section titled “Toggle State ID”int. The toggle state to activate.
Related
Section titled “Related”Source
Section titled “Source”CVR-GameFiles/ABI.CCK.Components/CVRToggleStateTrigger.cs